class MKPPlayEvent: MKPlayerEvent<Any?>
Constructors
<init>
constructor(time: Double)
Event which is sent when player is ready to play
Parameters
| Name | Description |
|---|---|
time: Double
|
timestamp at which player is ready |
Methods
getTime
fun getTime(): Double
ReturnValue
| Name | Description |
|---|---|
Double
|
Event which is sent when player is ready to play