class MKPSeekEvent: MKPlayerEvent<Any?>
Constructors
<init>
constructor(position: Double, seekTarget: Double)
Event which is sent when player has to seek to position
Parameters
| Name | Description |
|---|---|
position: Double
|
current playing position |
seekTarget: Double
|
to seek to position |
Methods
getPosition
fun getPosition(): Double
ReturnValue
| Name | Description |
|---|---|
Double
|
getSeekTarget
fun getSeekTarget(): Double
ReturnValue
| Name | Description |
|---|---|
Double
|
Event which is sent when player has to seek to position