interface OnMKPausedListener: MKEventListener<MKPPausedEvent>, Any
Methods
onPaused
abstract fun onPaused(event: MKPPausedEvent)
Notify listeners.
Parameters
| Name | Description |
|---|---|
event: MKPPausedEvent
|
Please refer MKPPausedEvent |
ReturnValue
| Name | Description |
|---|---|
Unit
|
Called with MKPPausedEvent when the player enters the paused state.